BLOOD BOWL SA Open 16-17 May 2020

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BLOOD BOWL SA Open 16-17 May 2020

Postby DaImp » Fri Jan 24, 2020 11:32 pm

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TOURNAMENT DATE
The SA Open has been postponed until the COVID-19 crisis has passed (was scheduled for the weekend of 16-17 May 2020).

THE VENUE:
We will be playing at Battle Bunker Tygervalley
Shop 148C,
Tygervalley Shopping Centre,
Bellville, 7530

ENTRY FEES
TBA

TOURNAMENT RULES:
Teams allowed:
The official list of approved teams and star players can be found here:
https://www.warhammer-community.com/wp-content/uploads/2019/10/BB_Head_Coach_Handbook_63-80_Teams.pdf
Tournament scoring:
The tournament will be scored using the Swiss system, with coaches being matched according to their ranking in the tournament. Ties are broken first by most TD scored, then most Casualties caused. If still tied a coin toss determines the winner.
Points are earned for each game played as follows:
Win = 5 / Draw = 3 / Lost = 1 / Concede = -5*
*(A concession will be counted for touchdowns and casualties as 2:0 each for the opponent.)
Tournament bonus points:
Printed roster +1 / Fully painted and based team +1

TOURNAMENT SCHEDULE:
Saturday:
Registration: 9:30
Game 1: 10:00-12:00
Lunch: 12:00-13:00
Game 2: 13:00-15:00
Game 3: 15:15-17:15
Sunday:
Game 4: 10:00-12:00
Lunch: 12:00-13:00
Game 5: 13:00-15:00
Game 6: 15:15-17:15
Prize Giving: 17:30

MATCH TIMING:
Games must be played within 2 hours, no play will be allowed after the cut-off time. After an hour of play a general notice will be given that you should be starting your second half. If you have not started the second half yet please speed up your play. It is recommended that all players use the 4 minute per turn rule - there are several apps that can time this, I recommend Game Time on the iPhone.

TEAM CREATION:
The tournament will be played as a resurrection tournament. All injuries, including deaths, will be cleared after every game. Teams at the SA Open will be built and will gain improvements (additional skills or stat upgrades) according to their placement in the tier system above. The composition of all teams and all improvements to be taken must be submitted before the tournament.

Team building
Coaches must spend a minimum of 1,100,000 gold pieces when building their team.
When building your team, you may buy:
    At least 11 standard roster players
    before any star player
    0-8 Re-Rolls
    Assistant coaches
    Cheerleaders
    0-1 Apothecary or Igor, depending on race
    0-9 Fan Factor
Inducements. The cost will be as following and will count for all 9 games:
    0-2 Bloodweiser Kegs for 50 000 gp each
    0-3 Bribes for 100 000 gp each, Goblins pay only 50 000 gp each
    0-1 Master Chef for 300 000 gp, Halflings pay only 100 000 gp
    0-2 NAF approved star players for their regular cost
Wizards, (in)famous coaching staff and/or Special Play Cards are not allowed.

Additional cash
Each team receives additional funding based on their tier, which can be spent after your team to the value of 1,100,000 gold pieces has been built. Extra cash can be used for team building (as above) or used to buy skills or a mixture of both.

    Tier 1 (100 000gp) Dark Elves, Lizardmen, Undead, Wood Elves
    Tier 2 (120 000gp) Amazons, Chaos Dwarves, Dwarves, Norse, Skaven
    Tier 3 (150 000gp) Humans, Necromantic, Orcs, Bretonnians
    Tier 4 (160 000gp) Chaos Renegades, Elf Union, High Elves, Khemri
    Tier 5 (170 000gp) Daemons of Khorne, Chaos, Nurgle’s Rotters, Slann, Underworld Denizens, Vampires
    Tier 6 (200 000gp) Goblins, Halflings, Ogres

A ‘normal’ skill costs 20 000 gp
A ‘double’ skill costs 30 000 gp
Tiers 1-5 are limited to one double skill during the tournament
Tier 6 may have more than one double skill
Your roster can have one player that has two additional skills. Both skills must be normal skills and the second skill has a cost of 30,000 gp.
Tier 6 may buy a single star upgrade.
This cannot be combined with any other additional skill.
+ MA / AV costs 40,000 gp,
+ AG 50,000 gp and
+ ST 60,000 gp.
Star players may not receive additional skills or star upgrades.
The Skill "Piling On" will not be used.
Jonathan Merry
Warhammer Generals head honcho

Check out my WHFB 3rd Edition blog: http://oldhammergenerals.blogspot.com
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DaImp
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Re: BLOOD BOWL SA Open 16-17 May 2020

Postby DaImp » Tue Feb 04, 2020 9:46 pm

Reserved for FAQs

"How will inducements work"? Are they purchased during team building?"
Inducements are purchased while building your team and will be carried through to all games.

"What happens if both teams have the same Star Player(s)"
Both teams get to keep all their Star Players. Pretend that the other Star Player is really an impostor.

"Could you short build your team to allow you to purchase more skills?"
No you can not. You have to spend 1.1 million building your team of 11 players before you can use the bonus cash.

"Are skills selected before each game or at list building?"
Skills are bought as part of the team building process before the tournament, you keep the same skills for the whole tournament and can not change them or move them around.
Jonathan Merry
Warhammer Generals head honcho

Check out my WHFB 3rd Edition blog: http://oldhammergenerals.blogspot.com
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DaImp
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Re: BLOOD BOWL SA Open 16-17 May 2020

Postby DaImp » Fri Mar 27, 2020 11:10 pm

This event will be postponed until the COVID-19 crisis has passed
Jonathan Merry
Warhammer Generals head honcho

Check out my WHFB 3rd Edition blog: http://oldhammergenerals.blogspot.com
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DaImp
general
 
Posts: 5550
Joined: Sat Jul 15, 2006 11:11 pm
Location: partying with the Bunnygirls


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