40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby mareck » Tue Jul 10, 2018 12:17 pm

So mission 2 tertiary objective... does the -1 last the whole game?
As its a nearly 18% disadvantage given to people not using the vsf..
So basically might as well pack up if facing a vsf list on mission 2.
Chaos, havoc, disorder.
My work here is done.
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Ultima » Tue Jul 10, 2018 12:41 pm

How does it specifically benefit the vsf ?
I see no mention of VSF anywhere there ?

Also im 150% sure its supposed to read "for the turn on which they arrive"
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby mareck » Tue Jul 10, 2018 2:01 pm

Vsf is a single detachment. So nobody left off the board.
On turn 1 when reserves come in, all heavy weapons guys will have -2 as they moved.
All those units will also have to rush to cover.

Its not specified for one turn only, so we need clarity.
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My work here is done.
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Ultima » Tue Jul 10, 2018 2:43 pm

Yeah. Agreed on the clarity.

But everyone has the ability to build a single detachment army using normal detachments ?
So it doesnt really favour the VSF specifically. but rather single detachment armies which the VSF is.
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby mareck » Tue Jul 10, 2018 2:58 pm

@Ultima, you do seem to be more of a troll.

If u new some of the players doing non vsf lists you would know that they are all pretty much doing multi detachments.
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Ultima » Tue Jul 10, 2018 3:45 pm

I am not trolling.
I do happen to know a few peoples lists already, and there are a few single detachments non vsf being built.

I am actually just trying to be helpful as i have been participating in Veterans for many years and understand the thoughts that Brindley puts into his rule sets.
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Brindley U » Thu Jul 12, 2018 9:53 am

mareck wrote:Vsf is a single detachment. So nobody left off the board.
On turn 1 when reserves come in, all heavy weapons guys will have -2 as they moved.
All those units will also have to rush to cover.

Its not specified for one turn only, so we need clarity.



This mission took inspiration from a rule that has been in Vets since the beginning - the rule where you could send a unit off the board until turn 4. I was going to do something similar with a detachment, but had no way to work it out with the advent of 8th and how things are working - I opted for a the detachment choice.

It is definitely the first turn only - the idea is to balance the beta-strike capability of deploying all off board, and coming on and shooting everything up.

This all being said, you've seemed to have missed the point that if you have a small primary detachment, you have less units that are able to be killed for that tertiary mission - as you can only score KP from primary detachment units. This means that any unit killed in a VSF (or single force detachment) will count, while only units in a multi-faction primary will count.


Finally, the idea behind vets has always been to try take the current meta and force different play, force different style and punish the norm in order to let gaming ability and tactics (rather than gimmicks) shine through.

It's at least one reason why Vets has never been won by a "gimmick" list and only ever higher comp, solid gaming lists that play to the missions, rather than the current meta.
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Brindley U » Thu Jul 12, 2018 10:46 am

Mission Pack and Rules Pack updated and posted.


Enjoy!

(Thanks to Matt for editing/suggestions)
Attachments
2018_Vets_Rules_Pack.doc
(60 KiB) Downloaded 17 times
Vets Missions.doc
(41.5 KiB) Downloaded 15 times
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Brindley U » Tue Jul 17, 2018 8:52 am

Small clarification regarding composition that someone has just picked up.

For Troops we have this:

"-2 For each unit of TROOPS after the MINIMUM REQUIREMENT that are not full strength"

We also have this:

-3 for each unit in a primary detachment that is not above 50% full strength.
-1 for each unit in a primary detachment that is not above 66% full strength.

These two are not cumulative.

In short, the TROOP penalty takes precedence in terms of penalties.
eg: If you have a Batallion, and you took 5 Troop units, 3 of those (the compulsory units) could technically be under-strength. You would only incur penalty if more than 3 units were not full strength.

You will not get additional penalties for the size.

Thanks.
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby q21 » Tue Jul 17, 2018 10:32 am

So, 2 hypotheticals:

3 troops units in battalion. 2 at full, 1 at under 50%. What is the total penalty for this?

5 troops in a battalion. 1 at full, 3 at less than 50%, 1 at 60%. Total penalty?
You know those times when you wish you could think of something funny or interesting to say, but just can't... yeah, this is one of those times.
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Brindley U » Tue Jul 17, 2018 10:49 am

Sizes for Troops are not important. -2 if under-strength, fullstop.

Hypothetical 1 = no penalty

Hypothetical 2 = -2 only (for the one unit - after the first three - that is under strength).
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Brindley U » Tue Jul 17, 2018 11:03 am

ANNOUNCEMENT :


1:

All lists must use the Game Workshop Grand Tournament army roster.
You may not submit or use Army Builder Lists.
You may either use the official roster linked, or you may type out one of your own that includes the same information.

All additional/non-standard wargear must be listed.

2:

PLEASE make sure that your lists are submitted to Brindleysa@gmail.com (scanned, typed, or good quality photo) by FRIDAY 20th JULY - 12PM (afternoon) - this will give me the evening to check legality of lists.

3:

PLEASE make sure to include your total composition score !!! And your respective deductions (eg: -15 For no TROOP units at full strength, etc.)
Attachments
40k_Army-Roster (1).pdf
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Re: 40K VETERANS - CAPE TOWN TYGERVALLEY 21 JULY 2018

Postby Brindley U » Tue Jul 17, 2018 3:29 pm

(thanks to those who spotted this)


CLARIFICATION on VSF and TROOP deductions:


As noted in the post above,


For Troops we have this:

"-2 For each unit of TROOPS after the MINIMUM REQUIREMENT that are not full strength"

This rule is incompatible with the VSF.
The VSF for Troop selection will instead be THE EXCEPTION TO THE RULE and follow this:

"
-3 for each unit in a primary detachment that is not above 50% full strength.
-1 for each unit in a primary detachment that is not above 66% full strength. "


(For further clarification and pedantry, the intention of the 66% includes the "0.6666" reoccurring for 2/3rd fractions. You need to be OVER 2/3rds to not get a -1).
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